![]() To get it working, you'll need to jump through a few hoops. All I did was package it up into a Windows app that pipes the controller status to XInput. It's largely based upon the work of ShinyQuagsire to probe how the Procon works via USB HID. I've only used it to play Dolphin some for hours, but I think it's ready for testing in the wild. It should support all things a normal XInput controller would, except rumble, and all mappings are 1:1 except the Procon's Share button does nothing. ProconXInput lets you use a Nintendo Switch Pro Controller as an XInput (X360-like) controller via USB cable. Now including much easier installation! See the release page for changes. UPDATEĪlpha2 has been released here fixing some issues with the first alpha. Just a note, the install process is not simple. Comments containing spoilers should be concealed using the following markup: >!Super secret spoiler text!!Switch releases March 2017!< Spoilers should never be revealed in a post title or comment. Posts containing spoilers should be flagged as "spoiler". Tag spoilers & don't put spoilers in post titles. ![]() Discussions are fine, but you should not attempt to instruct or guide people to things. This includes how-to guides, browser exploits, and amiibo / NFC manipulation. No linking to hacks, dumps, emulators, or homebrew. If you want to sell or trade your gaming stuff then head over to /r/GameSwap or /r/GameSale. Personal sales, trading, affiliate links and begging are not allowed. No personal sales, affiliate links, or begging. View the full rules for examples of what is and isn't acceptable. What is allowed: Official videos from Nintendo, official gameplay trailers from developers/publishers, and video reviews. No Let's Play, streaming, or similar spam View the full rules for examples of low-effort posts. Reposts, low-effort, and NSFW (Not Safe For Work) posts are not allowed. Questions that promote simple/yes/no replies, don't encourage quality discussion, or are not allowed - use the Daily Question Thread instead. Include the game's name in the post title when it is not 100% clear. Post titles should convey the content of your post quickly and effectively. No clickbait, vague, or misleading post titles. Please be civil and do not use derogatory terms. Hate-speech, personal attacks, harassment, witch-hunting, trolling, and similar behavior are not allowed. Remember the human and be respectful of others. No hate-speech, personal attacks, or harassment. WayForward and Konami Contra: Operation Galuga #I:01 PM ET / #I:01 PM PT / #I:01 PM GMTīynine Studio Cavern of Dreams #I:00 PM ET / #I:00 AM PT / #I:00 PM GMT Join our Discord chat Read the Wiki / FAQ Twitter Twitch YouTube Content Filters Newsĥ02 Studios 502's Arcade #I:00 PM ET / #I:00 PM PT / #I:00 PM GMT We are a fan-run community, not an official Nintendo forum. r/NintendoSwitch is the central hub for all news, updates, rumors, and topics relating to the Nintendo Switch. Looks like there's more info here.Ask a question Submit memes/shitposts Hide Spoilers Daily Question Thread | Read our Wiki | Join our Discord | 2023 GotY Nominations | Send a ModMail (I don't know how to fix that yet - I think you need to edit your nf to save the above settings. If you're getting correct button responses here, then your xorg config was incorrect. ![]() Now try running xinput test with your id. Note that I'm using my device name that was output by xinput list: xinput set-button-map "Evoluent VerticalMouse 4" 1 2 3 4 5 6 7 8 9 10 11 12 13 14 You can reset your button map to the default with set-button-map. ![]() Now when I move my mouse or click, I get output in that terminal telling me what happened. I can test my mouse with: # show all input from device with identifier number 12 You can see the identifier number is 12: "id=12". ⎜ ↳ Microsoft Natural® Ergonomic Keyboard 4000 id=11 You'll get something like this: $ xinput list List your input devices: # show all input devices You probably have a driver problem, but in the chance that it's a config problem you can mess around with xinput.įirst, open a Terminal. ![]()
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